First time using Unity3D. Trying to Baby step my way in.... (2D MMROPG Project)

As of today I was made aware of Unity… I am coming from a smaller community for 2D orpgs… Realizing the capability of Unity and the fact you are able to create 2D games in it now really got me going. So I started reading and the more I read the more excited I became… all of this is pointless to mention really, I just want to give you and idea where I’m at… Continuing I have a large set of GFX, Music, and Sounds I have already created… But this is much more advanced than my old engine. I have NONE, what I do know is crap, to little knowledge on coding.

None the less the more I read the more I am confused… If I want to learn to code in Unity3D where do I start? I thought at first it was JavaScript, then C#… Then I read they had their own system of coding… Honestly I feel slightly overwhelmed… I would love some beginner tuts and a break down of where to start. I feel almost like a baby knowing nothing like I do. But please have patients and explain.

I want to in the long run have a server/client side, be an app, be browser based, and have it playable for facebook if wanted… Soooo I’ve got a lot to learn.

So some links to some basic tuts and ways to start on what I’m looking for would be amazing… Sorry again if I sound dumb. :stuck_out_tongue: I just have the thirst for knowledge and I’m starting at ground zero. XD

Also if you would like to see a link to my website its www.Hippapiffapoof.com

I’ve never heard of the “Boo” Language lol.

How i learned.

I started out with my game idea, and i choosed a language, c#.
Then i learned some basics, very basics like if statements and variables.
Then i just searched what i want to accomplish.

If i wanted a player to walk i searched for “2D player movement unity” something like that.
I rewrote the code to make it my own, in that way i learned.
Then when my player walked, i added animations, collision etc.

Glad to help you