Fish Game – Open source demo for Nakama multiplayer

This game was made as a reference implementation and tutorial for how to make a multiplayer game using the open source library Nakama. There will be at least three different engine implementations of this game: Unity, Godot and Macroquad (Rust).

We’re collaborating with Tom Glenn of codewithtom.com to make the Unity version of the game.

Full playlist:

Please drop by our forum, GitHub or Twitter to tell us what you think! Or just reply here of course :slight_smile:

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Hi! It looks very cool!
Quick question, is it possibile to host multiple game sessions/matches on a single docker instance or I need something else?

Thank you!

Yeah that’s possible, though the advice is to run an instance per game instead of trying to reuse a single instance for multiple games.

It also allows for adding custom modules written in Go, Lua or Typescript to handle authoritative parts of the server.

Thank you!

1 Like