Im relatively new to coding so i dont know too much. Im making a 2d multiplayer game and unity said ‘PlayerNetworkingSetup.OnStartLocalPlayer() is marked as an override but no suitable method found to override’
Here’s My Script:
public class PlayerNetworkSetup : MonoBehaviour {
public override void OnStartLocalPlayer () {
GetComponent <Controller2D> ().enabled = true;
GetComponent <Player> ().enabled = true;
}
}