Fix Override error

Im relatively new to coding so i dont know too much. Im making a 2d multiplayer game and unity said ‘PlayerNetworkingSetup.OnStartLocalPlayer() is marked as an override but no suitable method found to override’

Here’s My Script:

public class PlayerNetworkSetup : MonoBehaviour {

	public override void OnStartLocalPlayer () {

		GetComponent <Controller2D> ().enabled = true;
		GetComponent <Player> ().enabled = true;

	}
}

You have your class as a MonoBehaviour, change it to NetworkBehaviour.