Put simply, I am making a top down io-like game, but I’m noticing with some of my sprites, especially circular ones, that there’s a bit of a grainy look to the edges of it. My first assumption was that my sprites were too small, so I re-rendered the sprites at 1024x1024 and brought them back into the game,
but the issue still persists.
Here’s a picture of one of the sprites…
If you look at the inside of the cannon part of the turret, it appears to be slightly pixelated / grainy. I want to make sure all my game objects look crisp, clean, and professional when I release the game.
Side note: Building the game and launching it yields the same results.