i have a very bad smear when objects move in front of others
leaving a black trail behind them
*Videos attached:
This happens in the editor itself and not just in play mode or through a camera
i noticed this stops when i toggle off the post processing in the editor,
and also if i disable “Anti Aliasing” in the HDRP default Frame Settings for Camera (in project settings)
but without these the scene looks horrible (Especially by disabling AA completely)
any tips? i need to fix this real bad
thanks
Unity 2019.4.1
HDRP 7.3.1
Forward Rendering
trying to use MSAA x4 (but will settle fort less as well)