Fix Strange Smering Effect When objects move?

i have a very bad smear when objects move in front of others
leaving a black trail behind them
*Videos attached:

This happens in the editor itself and not just in play mode or through a camera
i noticed this stops when i toggle off the post processing in the editor,
and also if i disable “Anti Aliasing” in the HDRP default Frame Settings for Camera (in project settings)
but without these the scene looks horrible (Especially by disabling AA completely)
any tips? i need to fix this real bad
thanks

Unity 2019.4.1
HDRP 7.3.1
Forward Rendering
trying to use MSAA x4 (but will settle fort less as well)

Ok this is super weird… My best guess is that your camera isn’t clearing properly. Make sure that “clear flags” is set to Skybox or Solid Color.