Fix Swipe problem

I’m using and if the position of the character is bigger than 80 on the x axis. It’s not possible to swipe to the right. And if the position of the character is smaller than -80 on the x axis, It’s not possible to swipe to the left. This is the whole script:

    var minMovement: float = 20.0f;
    var sendLeftMessage: boolean = true;
    var sendRightMessage: boolean = true;
    var MessageTarget: GameObject = null;
 
    private var StartPos : Vector2;
    private var SwipeID = -1;
 
    function Update ()
    {
        if (MessageTarget == null)
            MessageTarget = gameObject;
        for (var T in Input.touches)
        {
            var P = T.position;
            if (T.phase == TouchPhase.Began && SwipeID == -1)
            {
                SwipeID = T.fingerId;
                StartPos = P;
            }
            else if (T.fingerId == SwipeID)
            {
                var delta = P - StartPos;
                if (T.phase == TouchPhase.Moved && delta.magnitude > minMovement)
                {
                    SwipeID = -1;
                    if (Mathf.Abs(delta.x) > Mathf.Abs(delta.y))
                    {
                        if (sendRightMessage && delta.x > 0)
                            MessageTarget.SendMessage("OnSwipeRight", SendMessageOptions.DontRequireReceiver);
                        else if (sendLeftMessage && delta.x < 0)
                            MessageTarget.SendMessage("OnSwipeLeft", SendMessageOptions.DontRequireReceiver);
                    }
                }
                else if (T.phase == TouchPhase.Canceled || T.phase == TouchPhase.Ended)
                    SwipeID = -1;
            }
        }
    }
	
	function OnSwipeLeft()
{
    	transform.position -= Vector3.right*80;
		animation.CrossFade("LeftMove");
		if (transform.position.x > 80){
		//I don't have any idea what to do to prevent the character goes further than x=-80
		//If the x position is -80, you can't slide to the left anymore
		}
}
	
	function OnSwipeRight()
{
		transform.position += Vector3.right*80;
		animation.CrossFade ("RightMove");
		if (transform.position.x > 80){
		//I don't have any idea what to do to prevent the character goes further than x=80
		//If the x position is 80, you can't slide to the right anymore
		}
		
	}

But I have to do something with this part of the script:

function OnSwipeLeft()
    {
        	transform.position -= Vector3.right*80;
    		animation.CrossFade("LeftMove");
    		if (transform.position.x > 80){
    		//I don't have any idea what to do to prevent the character goes further than x=-80
    		//If the x position is -80, you can't slide to the left anymore
    		}
    }
    	
    	function OnSwipeRight()
    {
    		transform.position += Vector3.right*80;
    		animation.CrossFade ("RightMove");
    		if (transform.position.x > 80){
    		//I don't have any idea what to do to prevent the character goes further than x=80
    		//If the x position is 80, you can't slide to the right anymore
    		}
    		
    	}

Please help someone :smiley:

EDIT

Someone who can help me? I tried something, but it was nothing.

just make swipe do nothing, you can do this by making you swipe commands conditional or setting the sensitivity to 0