"Fixed bug where sometimes the cloud project ID does not get included in the build"

The release notes for the latest 2021 LTS contain this:

So… Why do I want the cloud project ID to be included in the build? When does this apply?

I wouldn’t be surprised if the real reason for this was to get rid of the thing where you had to delete your project settings if a project got updated to use Unity Cloud without you asking and would just force you into safe mode on startup.

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