{Fixed}I am stuck . Need Help ! Not able to build Unity 5.2 Android with Google play game service .

Hi Friends ,

I am really hope less , I have added google play latest version in my game , But I am not able to build it .
I am Using : play-games-plugin-for-unity/current-build/GooglePlayGamesPlugin-0.9.27.unitypackage

Please find the error below .

Error Says ;

Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details.
E:\Abhijit_Android_Game\adt-bundle-windows-x86_64-20140624\sdk\build-tools\21.1.2\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S “res” -I “E:/Abhijit_Android_Game/adt-bundle-windows-x86_64-20140624/sdk\platforms\android-21\android.jar” -F bin/resources.ap_ --extra-packages android.support.v7.appcompat:com.google.example.games.mainlibproj:com.google.android.gms.base:com.google.android.gms:com.google.android.gms.drive:com.google.android.gms.games:com.google.android.gms.nearby:com.google.android.gms.plus:android.support.v4:com.OnePointSix.KillerTraps -S “E:\Abhijit_Android_Game\New Unity Project\Temp\StagingArea\android-libraries\appcompat-v7-23.1.1\res” -S “E:\Abhijit_Android_Game\New Unity Project\Temp\StagingArea\android-libraries\play-services-base-8.3.0\res” -S “E:\Abhijit_Android_Game\New Unity Project\Temp\StagingArea\android-libraries\play-services-basement-8.3.0\res” -S “E:\Abhijit_Android_Game\New Unity Project\Temp\StagingArea\android-libraries\play-services-drive-8.3.0\res” -S “E:\Abhijit_Android_Game\New Unity Project\Temp\StagingArea\android-libraries\play-services-games-8.3.0\res” -S “E:\Abhijit_Android_Game\New Unity Project\Temp\StagingArea\android-libraries\play-services-nearby-8.3.0\res” -S “E:\Abhijit_Android_Game\New Unity Project\Temp\StagingArea\android-libraries\play-services-plus-8.3.0\res” -S “E:\Abhijit_Android_Game\New Unity Project\Temp\StagingArea\android-libraries\support-v4-23.1.1\res” -S “E:\Abhijit_Android_Game\New Unity Project\Temp\StagingArea\android-libraries\unity-android-resources\res”

stderr[
E:\Abhijit_Android_Game\New Unity Project\Temp\StagingArea\android-libraries\play-services-basement-8.3.0\res\values\common_attrs.xml:13: error: Attribute “imageAspectRatioAdjust” has already been defined

E:\Abhijit_Android_Game\New Unity Project\Temp\StagingArea\android-libraries\play-services-basement-8.3.0\res\values\common_attrs.xml:22: error: Attribute “imageAspectRatio” has already been defined

E:\Abhijit_Android_Game\New Unity Project\Temp\StagingArea\android-libraries\play-services-basement-8.3.0\res\values\common_attrs.xml:27: error: Attribute “circleCrop” has already been defined

MY Android MainFest.xml

<?xml version="1.0" encoding="utf-8"?>





Please Help ! I have found same open issue in github page :

http://gamedev.stackexchange.com/questions/111321/error-building-player-commandinvokationfailure-failed-to-re-package-resources

http://gamedev.stackexchange.com/questions/111321/error-building-player-commandinvokationfailure-failed-to-re-package-resources

This was the issue with , Android API level , I need to upgrade to API level 6 , I download all the packages of API 6 from android sdk manager . :slight_smile:

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