[FIXED - In Comments]Windows 8 - Unity3D Games ERROR: Line 1529/1164

My Unity3D games that i download like indie unity games all get this message in their output_log.txt, i have never found a fix for this error yet, so please help. the problem is that they will have really glitched black and blue, almost transparent textures, or just be completely black screens with no sound or GUI/HUD. The errors are below (it is quite long): I added a file as well.

Initialize engine version: 4.1.2f1 (911c7369eeac)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [igdumdim32.dll 10.18.10.3379]
Renderer: Intel(R) HD Graphics 4000
Vendor: Intel
VRAM: 912 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\PieNinja\Desktop\aurora_wager_v4_win\aurora_wager\TheAuroraWager_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\PieNinja\Desktop\aurora_wager_v4_win\aurora_wager\TheAuroraWager_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\PieNinja\Desktop\aurora_wager_v4_win\aurora_wager\TheAuroraWager_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\PieNinja\Desktop\aurora_wager_v4_win\aurora_wager\TheAuroraWager_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\PieNinja\Desktop\aurora_wager_v4_win\aurora_wager\TheAuroraWager_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\PieNinja\Desktop\aurora_wager_v4_win\aurora_wager\TheAuroraWager_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\PieNinja\Desktop\aurora_wager_v4_win\aurora_wager\TheAuroraWager_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\PieNinja\Desktop\aurora_wager_v4_win\aurora_wager\TheAuroraWager_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\PieNinja\Desktop\aurora_wager_v4_win\aurora_wager\TheAuroraWager_Data\Managed\XInputDotNetPure.dll (this message is harmless)
Loading C:\Users\PieNinja\Desktop\aurora_wager_v4_win\aurora_wager\TheAuroraWager_Data\Managed\XInputDotNetPure.dll into Unity Child Domain
Platform assembly: C:\Users\PieNinja\Desktop\aurora_wager_v4_win\aurora_wager\TheAuroraWager_Data\Managed\LibNoiseUnity.dll (this message is harmless)
Loading C:\Users\PieNinja\Desktop\aurora_wager_v4_win\aurora_wager\TheAuroraWager_Data\Managed\LibNoiseUnity.dll into Unity Child Domain
Platform assembly: C:\Users\PieNinja\Desktop\aurora_wager_v4_win\aurora_wager\TheAuroraWager_Data\Managed\CursorLock.dll (this message is harmless)
Loading C:\Users\PieNinja\Desktop\aurora_wager_v4_win\aurora_wager\TheAuroraWager_Data\Managed\CursorLock.dll into Unity Child Domain
Platform assembly: C:\Users\PieNinja\Desktop\aurora_wager_v4_win\aurora_wager\TheAuroraWager_Data\Managed\Impero.dll (this message is harmless)
Loading C:\Users\PieNinja\Desktop\aurora_wager_v4_win\aurora_wager\TheAuroraWager_Data\Managed\Impero.dll into Unity Child Domain

  • Completed reload, in 0.185 seconds
    Initializing input.

Input initialized.

desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
The referenced script on this Behaviour is missing!

(Filename: Line: 1529)

A script behaviour has a different serialization layout when loading. (Read 24 bytes but expected 96 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?

(Filename: Line: 1164)

The referenced script on this Behaviour is missing!

(Filename: Line: 1529)

A script behaviour has a different serialization layout when loading. (Read 24 bytes but expected 36 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?

(Filename: Line: 1164)

The referenced script on this Behaviour is missing!

(Filename: Line: 1529)

A script behaviour has a different serialization layout when loading. (Read 24 bytes but expected 48 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?

(Filename: Line: 1164)

The referenced script on this Behaviour is missing!

(Filename: Line: 1529)

A script behaviour has a different serialization layout when loading. (Read 24 bytes but expected 36 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?

(Filename: Line: 1164)

The referenced script on this Behaviour is missing!

(Filename: Line: 1529)

A script behaviour has a different serialization layout when loading. (Read 24 bytes but expected 304 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?

(it goes on repeated like this ^^ forever and ever)

I made an account just for to fix this. I have a Inspiron 15R dell windows 8.1. Thank you.(if u help meh)

1822188–116603–output_log.txt (66.4 KB)

I GOT IT FIXED! SORRY! I solved it by downloading the Unity Editor version 4.0.0f, a old one, but it works, my unity games are working now, if anyone had that problem this is the solution (find version 4.0.0): https://unity3d.com/unity/download/archive THE END! :smile: I am happy!