Fixed rooms with Photon

Hello, I’m inexperienced with Unity, let alone Photon. Basically I want to have 3 rooms my players can join, instead of having them create their own rooms. Is there any way to add three premade rooms instead of having the player have to create them themselves?

I think you used the room ID.

Sure you can use only 3 fixed rooms. Setup some UI for the user to pick, then pass the selected room’s name to PhotonNetwork.JoinOrCreateRoom(name).