Edit - nevermind, this is an odd one but for other people with same issue - choose Debug-Delete All breakpoints in VS. Some old break point must have been in a previous version of that file in gltfast, there is no visible one now… A VS oddity
Issue:
I keep running my project in debug mode and it hits some break point which I have not set because it is in a package(?!) and I get “Frame not in module” in visual studio. Why is it breaking in a package? I just have to F5 every time to skip but it is annoying.
In this case the call stack shows .\Library\PackageCache\com.unity.cloud.gltfast@6.6.0\Runtime\Scripts\GltfImport.cs