FixedString, BlobString and NativeString support at TextMeshPro

Will TextMeshPro support FixedString, BlobString and NativeString anytime soon to provide zero gc string support?

Hey, we don’t plan to add support for these in TMP at this time. TMP is primarily getting fixes at this time. No major improvements are planned as we focus more and more on UI Toolkit’s text solution.

I hope you’re remembering that TMP is not only a solution for UGUI, but also a solution for just having text meshes in the world, which is very important. If I want to slap a label with a font on a wall, it’d be nice to not have to have to go through a world space ui document.

So I’d love for TMP to continue to be supported, or for UI Toolkit’s text solution to also have a world space variant that’s independent of the UI Document workflow.

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We’re actively in the process of converting the 3D text component to use ATG, so you won’t need TMP to have free-standing text.

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