Hey there!I have created a script which generates meshes but looks like the lighting on them isn’t very smooth :S
How can i get it smooth and nice like on this cube :
Instead of this shitty triangle illumination :
?
Note that my mesh is generated so i don’t think i can use lightmapping or anything :[
Please help me with a suggestion 
I am really sorry…it was because of the shader i was using…Sorry again!