Flash textures in web deployed game?

Hi, newcomer here with a few questions:

Does Unity support Flash textures, natively or through the SDK? Is it possible to have Flash textures in a web-deployed game with custom DLL’s?

Thanks!

First off, welcome to the forums! :smile:

Before posting questions make sure to search around as many questions, like this one, have been asked/answered over and over. :slight_smile:

There is no “SDK” per se, just the Unity editor that you use to build your content (much like you do in Flash). And in that there is no support for Flash files, not on the desktop nor the web nor the iPhone. There are ways to have both Flash and Unity content in the same page interact with each other, but they cannot overlay at the same time as Unity’s content will “stomp” on the Flash content and cause redraw issues (3D is direct to the monitor and isn’t composited off-screen).

For integration examples (div switching for example), look at this:

u3dobject