Hello I’m trying to emit particles from a circle to travel outward from the center but only on one plane (flat? not sure if I described that correctly)
Currently using Set Position Circle and Conform to Sphere. The results look right but I’m wondering if there’s another way to do this without using Conform to Sphere?
Hello, You can use the direction of the circle with the node “Set velocity from direction and speed (change speed)”. The direction set from the shape circle node is flat so it should work as you expect if it’s in “overwrite” mode in the inspector of the shape block.