Dear Community,
I am considering using FlatBuffers as way to serialize my data. I am new to saving and loading so I am still doing a lot of research but it seems like the 3 big types are: XML, JSON, and somewhat proto. I came across Flatbuffers in my research and it was quite faster than proto. Are their any inherent disadvantages/advantages to choosing Flatbuffers? It was designed specifically for games and since I have to learn serialization of data anyway I wouldn’t mind learning something brand new like that.
Thanks,
Steven Fowler