FlexBuffers, a good alternative for JSON, CSV, or XML

Hi folks!

I ported FlexBuffers, a schema less, JSON comparable, binary serialisation format, used at Google to C# and implemented some useful Unity Editor tools.
You can check it by adding

"com.mzaks.flexbuffers": "https://github.com/mzaks/FlexBuffersUnity.git",

to your manifest.json file.

If you need more convincing, please have a look at this article:

Let me know what you think and if it might be useful for your game.

1 Like

Thank you, great job, probably will use it later for my project at optimization stage!

1 Like