Hello,
I’ve got a particle system set up where the particles don’t move and have a lifetime of 100… so in theory nothing should be flickering very regularly. And it doesn’t when the camera is still. But when I move the camera around, it’s like some particles come into view almost and it appears to flicker.
I’ve uploaded a video here:
https://streamable.com/tnz0zo
It’s a little small but hopefully you can make it out there.
Any ideas on what might be causing this? I’ve tried playing with simulation space, sort order and a few other settings but no luck!
Many thanks in advance!
DL_se
3
i had this poblem in my project and the only workaround i found is to make the particle size at least a size of 1 pixel , this size difference didn’t have much visual impact in my project. I hope it doesn’t for you as well.