Example video:
Hey guys, I just downloaded Unity 5.3, created a terrain object and placed some standard asset details on it - I get flickering shadows everywhere. I’ve googled this and tried the most common suggestions such as changing shadow distance etc. which makes no difference. An interesting point is that this was not an issue in the previous version of Unity I had (5.1 I believe). This issue occurred with a fresh project and default settings on everything and stays the same after many setting changes.
Anyone got any ideas?