Hello!
I’m working on a project with Unity3D making the 3D with Blender, and when I implement this ship, it makes this flickering, do you know why it happen?
Thank you very much!
Hello!
I’m working on a project with Unity3D making the 3D with Blender, and when I implement this ship, it makes this flickering, do you know why it happen?
Thank you very much!
Welcome to the forum!
It happens because the lines on your texture are very thin. Keep in mind that your monitor is nothing else than a raster. If such a thin line ends up between screen pixels, they may disappear in the worst case.
You may try to increase the Anti Aliasing:
That was a great solution to my problem, thank you so much, Dantus! ![]()