Is this possible in unity? I like the way that in battlefield you can use the mouse and keyboard to control the aircraft and it still seems to be as effective as the joystick.
I would use JS to do this? or C#?
for those who arent familiar with battlefield 3 controls;
w = forward
d = twist aircraft to the right
a = twist to the left
s = slow down
shift = after burner
mouse x axis = roll the aircraft
mouse y = tilt the aircraft, while still moving it in the direction it faces.