FLIR question

I have a couple of part question that I am hoping someone could help me with.

I am trying to make a simplish game where the player is in an aircraft orbiting an area of terrain and he must keep a FLIR crosshair on a target, then after say 30 seconds the target is either shot by friendlies or hit with a missile or some other means of getting blown up. Now if that isn’t fullfilled then the target escapes and a new target spawns at random within the game area which must then be found and tracked.

I have the terrain built and the basic people and vehicle movement working. However I am at a loss as to how to make the FLIR part work. I think I have 3 seperate problems that I need help with.

  1. How to make my FLIR overlay PNG file envelop the screen.
  2. How to move the FLIR crosshair and target something by just having it hovering over the target.
  3. How to create the FLIR grey scale effect and have the friendlies have a IR strobe blink.

Thank you in advance for your help.

Hi Ober, just wondering how you went with this FLIR project of yours, im looking to produce a personal FLIR simulator. Any info you have on coding, or any info on problems you might have had would be great.