What am I doing wrong here? I just need to var checker to have no decimals…

```
var checker = 0;
var checkerSpeed : float = .03;
function Update(){
//a timer
checker += Mathf.FloorToInt(1 * Time.deltaTime * checkerSpeed);
```

Thank you!

Mathf.FloorToInt returns zero because deltaTime is a small number. Do it this way:

```
var checker = 0;
var checkerSpeed:float = .03;
private var checkerAc:float = 0; // time accumulator
function Update(){
checkerAc += Time.deltaTime*checkerSpeed;
checker = Mathf.FloorToInt(checkerAc);
```

You want checker to go up at intervals?

```
var checker = 0;
var interval = .3;
function Start () {
InvokeRepeating("IncreaseChecker", 0, interval);
}
function IncreaseChecker () {
checker++;
}
```

(As an aside, there’s never any point to multiplying something by 1. Something * 1 = something.)

You can’t actually compare real numbers to integers, so just stick with one or the other. If you using the reals, you’ll have to use Mathf.Floor or something similar.