floating text and particle

Hi,

I'm trying to make floating text fall off a character to show damage like in the following video using unity.

http://www.youtube.com/watch?v=DJvio_DG7xI

If anyone has any feedback or advice I would really appreciate it.

Thanks

The easiest way is to use GUIText objects. Use WorldToViewportSpace to set up the initial coordinates based on the gameobject you want the text to come from. There are no particles involved so I'm not sure why you mention them.