Hello,
I’ve just added a music file. I want to use it as the theme song for the menu. However, I want it to flow continuously throughout the different scenes. How do I do that?
Regards,
Silent-11
Hello,
I’ve just added a music file. I want to use it as the theme song for the menu. However, I want it to flow continuously throughout the different scenes. How do I do that?
Regards,
Silent-11
Ok this is fairly easy you want an empty gameobject that has the audio source on it first. Then make a script that prompts so
function Awake ()
{
DontDestroyOnLoad (transform.gameObject);
}
or for C#
using UnityEngine;
using System.Collections;
public class example : MonoBehaviour {
void Awake() {
DontDestroyOnLoad(transform.gameObject);
}
}
then put the script on the object and done the music will keep playing even though you switch scenes! Its that easy!
Wait, now every time I click on the scene that holds the music, the song seems to override. Meaning, one song stacked on top of the other every time I click on the scene that has the song. How do I fix this?