Fluid layout for Unity UI

Hey. I’m looking into achieving a layout where I have a text that is supposed to wrap around image perfectly. Check this out:

88505-1.png

Using a horizontal layout group the best I can do is make the image stick out to the side. I’d like a second line of the text to start normally. How can I achieve that?

You could try to use the method explained in this post:
https://stackoverflow.com/questions/49445376/unity-how-do-i-flow-textmesh-pro-text-around-an-image

I am using this for my text to fit a circle.
Basically I have a different TextMesh for every Line. So that they fit inside the circle. Its somewhat teadious to setup tho.