Hello, i have problem with lift , when i enter there, then i passes from box colider (normal Cube) since lift go up. Why and how i can make it ? ![]()
English isnât your native language, huh? No problem! Do you need your character to get lift from a script so it will fly around using your input? An easy way to do that would be rigidbody.AddForce for world-based force, and rigidbody.AddRelativeForce for lift based on your characterâs orientation. You can also use Physics.gravity to access the gravity settings in the project, and -Physics.gravity to use the opposite Vector3 (to cancel out regular gravity).
As for why youâd do this, I suppose thatâs up to you! ![]()
Thanks for all answers but i have more trouble, because im green in Unity, so maybe could you send me some screen shots on e-mail - how they must look (stuff/option) ? Yeah English it isn`t my native language ;p
I have character controler âShooterâ from âDemoâ in Unity and i cant flight in lift.