Fly - Character

Hello, i have problem with lift , when i enter there, then i passes from box colider (normal Cube) since lift go up. Why and how i can make it ? :face_with_spiral_eyes:

English isn’t your native language, huh? No problem! Do you need your character to get lift from a script so it will fly around using your input? An easy way to do that would be rigidbody.AddForce for world-based force, and rigidbody.AddRelativeForce for lift based on your character’s orientation. You can also use Physics.gravity to access the gravity settings in the project, and -Physics.gravity to use the opposite Vector3 (to cancel out regular gravity).

As for why you’d do this, I suppose that’s up to you! :smile:

Thanks for all answers but i have more trouble, because im green in Unity, so maybe could you send me some screen shots on e-mail - how they must look (stuff/option) ? Yeah English it isn`t my native language ;p

I have character controler “Shooter” from “Demo” in Unity and i cant flight in lift.