Flying Car System [WIP]

Hello,
Over the weekend I worked on my miniLD entry, and I got this basic system of a flying car.
Not alot of features atm, but I’m planning on expanding it and maybe putting it on the asset store
(if I did, it would be free/a low price). Suggestions will be taken and keep in mind this is in early
WIP.

Anyway, the main features right now are:
-Working acceleration/Deceleration
-Flying
I’m planning on adding:
-Ability to rotate direction without the camera rotating
-Working in more that the X/Y axis (AKA add it to also work with the Z)
-Suggestions?
this = done

Here’s the webplayer version:
https://dl.dropbox.com/u/85846965/MiniLDNov/KartSystem/WebPlayer/WebPlayer.html

Controls(Rotating is buggy atm):
Arrow Keys - Movement
WASDQE - Rotation
Space - Fly

Is it physics based? Tried the demo, seems to be going pretty good so far. Looking forward to seeing the 3D support.

Yes, the car uses a rigidbody and a capsule collider (collider can be changed to whatever you want).
Currently only has 3 scripts on it (Car Movement, Inventory Handler, and Inventory Handler). Just finished
rotation, probably will be a build tomorrow after I edit a few things.

Update, now added the ability to rotate and now works on the XYZ axis (changeable in the inspector).