So I am making a game where I want a simple flying camera. Keys drive player forward backward, strafe left/right like the FPS prefab.
All I want to add is allow for 3d space flight (the user using mouse in X Y axes to point in the direction of travel)
I tried setting the gravity for the FPS prefab to 0, but now my character does not move anywhere. I am thinking this is because the script(s) used rely on keeping the player grounded?
I am not really sure what to change and have tried chaning mouse look but am prety much at a loss.
Any help’s appreciated, thanks!
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