FMOD Integration DLLNotFoundException Error

Hi folks,

I’m just trying to get the FMOD integration happening and I get the following error when I select anything from the “FMOD” menu in Unity:

DllNotFoundException
FMOD.Studio.System.create (FMOD.Studio.System studiosystem) (at Assets/Plugins/FMOD/Wrapper/fmod_studio.cs:361)
FMOD.Studio.Factory.System_Create (FMOD.Studio.System studiosystem) (at Assets/Plugins/FMOD/Wrapper/fmod_studio.cs:278)
FMODEditorExtension.CreateSystem () (at Assets/Plugins/FMOD/Editor/FMODEditorExtension.cs:574)
FMODEditorExtension.LoadAllBanks () (at Assets/Plugins/FMOD/Editor/FMODEditorExtension.cs:610)
FMODEditorExtension.ImportAndRefresh (System.String filePath) (at Assets/Plugins/FMOD/Editor/FMODEditorExtension.cs:230)
FMODEditorExtension.RefreshEventList () (at Assets/Plugins/FMOD/Editor/FMODEditorExtension.cs:142)

However, it still creates the Streaming Assets folder with the correct banks.

At runtime I get this:

DllNotFoundException
FMOD.Studio.System.create (FMOD.Studio.System studiosystem) (at Assets/Plugins/FMOD/Wrapper/fmod_studio.cs:361)
FMOD.Studio.Factory.System_Create (FMOD.Studio.System studiosystem) (at Assets/Plugins/FMOD/Wrapper/fmod_studio.cs:278)
FMOD_StudioSystem.Init () (at Assets/Plugins/FMOD/FMOD_StudioSystem.cs:217)
FMOD_StudioSystem.get_instance () (at Assets/Plugins/FMOD/FMOD_StudioSystem.cs:121)
FMOD_Listener.LoadPlugins () (at Assets/Plugins/FMOD/FMOD_Listener.cs:162)
FMOD_Listener.Initialize () (at Assets/Plugins/FMOD/FMOD_Listener.cs:125)
FMOD_Listener.OnEnable () (at Assets/Plugins/FMOD/FMOD_Listener.cs:19)

I’m using the latest Unity integration package from the FMOD site (1.03.09), Unity Pro 4.3.4, and OSX 10.6.8

Any help is much appreciated

Any fix yet ? I am getting the same issue