fmod on webgl

My game is using FMOD. Everything works fine in the editor and in windows build.
However when playing it on webgl the music won’t play.
The music track is an event like any other.

Is there any limitation to fmod when it runs on webgl?


WebGL runs in a restricted environment. There is no low level hardware access (thank god there isn’t). However FMOD seems to have a specialized version for WebGL which probably uses the HTML5 audio API.