FMODAudioDevice Crashing in Android 4.4

Hello, I have two days struggling with an issue, I noticed that the audio is causing a problem and crashing the App in older Android versions (emulator), 4.4, I tried distinct configurations, replacing wav files with OGG and nothing… The App runs perfectly in my physical device with 8.1.0.

The App loads perfectly in the emulator but after a while it crashes, If I comment/disable all the music and sounds it’s not crashing… Please help!

E/CRASH ( 5419): signal 11 (SIGSEGV), code 128 (?), fault addr 00000000 
E/CRASH ( 5419): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 
E/CRASH ( 5419): Build fingerprint: 'generic_x86/google_sdk_x86/generic_x86:4.4.2/KK/4931661:eng/test-keys' 
E/CRASH ( 5419): Revision: '0' 
E/CRASH ( 5419): pid: 5419, tid: 5540, name: FMODAudioDevice >>> com.binmatter.puzzlepop <<<
E/CRASH ( 5419): eax 00000004 ebx 00000000 ecx b91b5058 edx b91ba6b0 
E/CRASH ( 5419): esi 00000000 edi b9529620 
E/CRASH ( 5419): xcs 00000073 xds 0000007b xes 0000007b xfs 00000000 xss 0000007b 
E/CRASH ( 5419): eip 95e6e8c5 ebp 968f51d8 esp 94b8f38c flags 00210246 
E/CRASH ( 5419): 
E/CRASH ( 5419): backtrace: 
E/CRASH ( 5419): #00 pc 00cd18c5 /mnt/asec/com.binmatter.puzzlepop-1/lib/libunity.so 
F/mono ( 5419): * Assertion: should not be reached at mini.c:2215 
D/Zygote ( 1170): Process 5419 terminated by signal (11)

I had the same problem with unity 2018.3.8f1 and 2018.4.0f1
android:4.4.2, x86
and crash was FMODAudioDevice

reproduced by repeating playing the same audio every 0.1 second
Until now, no clue.
Does anybody know how to solve this?

I have same problem with 2018.4.25f. Testing on android:4.4.2, x86 with android emulator. :confused:

Just verified that it happens with latest Unity 2020.3.17f1 LTS which just enabled x86 build capability again.