Fog in Distance - possible?

I have a house with land on a terrain area. How can I make the easiest way that there is a Fog around the terrain edges where the player cannot see through? Because I want the player to only be able to walk around on his property. to the side you can still see a few neighboring properties (that current not exist), But outside the house nad the neighboring properties should be a mist that covers the edges of the terrain on the image!

(I use Unity 2020.1.3f1, if there are now even easier options with the newer versions for side)

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Open the lighting window and scroll to the bottom.
There are settings for distance fog there.
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