hello, im wondering if there is a way to get fog of war like in age of empires? So that the map is NOT visable for the player until a “unit” gets in to the area. And so its get “discovered”.
Whould appreciate it
hello, im wondering if there is a way to get fog of war like in age of empires? So that the map is NOT visable for the player until a “unit” gets in to the area. And so its get “discovered”.
Whould appreciate it
You COULD set up a bunch of transparent “fog” cloud sprites, underlay it on the minimap camera, so only that camera sees it and its not shown in the game camera, so when a unit is within a certain distance of it, you delete it, which shows a small section of whatever that sprite covered?
Or maybe manipulate the Particle System for a minimap camera, though id have a feeling youd need to use a lot, both methods I dont think would really be efficient, im sure there is a better way, but both methods could achieve what your going for