I am trying to figure out how to make something like the Global Fog “Script” to appear like it is “rolling” in from a direction while it is growing higher and higher.
I have looked around on the internet but no luck.
Anyone have any idea on where I would start on this challenge of mine?
The idea is to have it look like a sand storm comming in.
or maybe can modify global fog shader, so that instead of taking distance to camera,
it takes distance from some other object… (so fog is going that way, when adjust distance)
asset store had some nice looking global fog also, it might have extra features…
Well what I am looking for is somewhat like this :
I know it wont be exacly like that but it should be dark at the bottom and brighter at the top as the sunlight hits the top. It will go dark as in the clip when it is over the player and for some time. then it will just move on and go away again.