folder structure of exsisting project.

Heyho friends!

I have a question about the unity folder structure inside an “finished” project. We have created a complete level but the folder structure is a complete mess and my brain starts to hurt while working on this level scene.

I have to create many new folders and out alle the files we got (most of them are fbx files, materials and textures).

Can i just reorganize the folders and create a folder structure my brain can understand or will this destruct our hole level scene?

thanks for your help.

PS: Sorry for all grammatic fails and other stupid stuff =)

If your project really has grown to considerable size: Make a backup of your project and test if it’s working, first. Double check that.

Having said that - you should be fine reorganizing most of your project. Some folder names are reserved and hierarchy dependant (like “textures”). That could lead to a few problems. Be aware of that. Other than that you should be fine. Just do your reaorganization inside of Unity. Never ever use the Finder or the Explorer to reorganize your structure. Unity will lose the internal dependencies if you do that. Using the finder you can pretty certain trash your project sooner or later.

For your next project try to maintain a clean structure from the beginning. In short, though: You should be fine to reorganize nearly as your heart desires. :wink:

Okay, i´ll give it a try.

Thank you for the quick answer. =)