Folder Structure?

Does anyone have any good examples of a folder structure? I’m not sure what the best way(s) to go about organizing my project should be. Thank you

I have Scripts, Models, Animations, Shaders, Textures, Scenes, and Audio. Sometimes if I’m doing a very encapsulated system or editor extension I will make a special folder for it in the root, but generally I try to have as few directories as possible. I just name all my files very consistently and use unity’s wonderful search and filtering like “t:materials”