Follow animation position

Hi,
I never really use all the animation vars. So I want to know if it’s possible to follow an animation position (movement) in scene with a camera.
Something like transform.position at any animation frame ?

2 Answers

2

If you want to animate your camera, it’s totally possible with te animation view.

If you want your camera to follow an animated object, or any moving object, use transform.LookAt.

:o I don’t think to the LookAt function. I tought the animation got its start position and that was over, but each frame got a position so ?
Because the lookAt don’t advance my camera in front of me so I must know the animation position to move as fast as she.
It’s to do something like that :