Following a Path

I was looking at the Unity Navigation documentation, but I think that’s going to be overkill for what I’m working on. I have one animation that needs to follow one path, and stay oriented to the path.

Is there a better way to do this?

Thanks

David

Get some spline package on the asset store or implement it ?

(I rolled my own for pawarumi)

I already have my spline, I was just looking for the following part.

I had looked at this one Unity Asset Store - The Best Assets for Game Making