following hack and slash AI script problem

im having a problem with the following script its ment to draw a line to the player but insted i get the following error (game still plays)

(UnassignedReferenceException: The variable target of ‘enemyAi’ has not been assigned.
You probably need to assign the target variable of the enemyAi script in the inspector.)

using UnityEngine;
using System.Collections;

public class enemyAi : MonoBehaviour {
	public Transform target;
	public int moveSpeed;
	public int rotationSpeed;
	
	private Transform myTransform;
	
	void awake()
	{
		myTransform = transform;
	}

	// Use this for initialization
	void Start () 
	{
		GameObject go = GameObject.FindGameObjectWithTag("Player");
		
		target = go.transform;
	}
	
	// Update is called once per frame
	void Update () 
	{
		Debug.DrawLine(target.position, myTransform.position, Color.yellow);
	}
}

getting this error now (NullReferenceException
UnityEngine.Transform.get_position () (at C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/ExportGenerated/Editor/BaseClass.cs:771)
enemyAi.Update () (at Assets/Scripts/enemyAi.cs:27))

Do you have an object tagged Player in your scene?

yes :frowning: thanks for the quick reply

the error seems to be localised to the following line of code Debug.DrawLine(target.position, myTransform.position, Color.yellow);