Following tutorial...FPS Controller drops down after hitting Play

Using a new trial version of Unity on a Vista 64 machine. Following the tutorial at http://docwiki.unity3d.com/uploads/Main/GUI%20Essentials.pdf. When I add the First Person Controller to the scene and click "Play," the controller drops vertically unless I uncheck the "Character Motor (Script)" option in the inspector (which also makes it impossible to control the FPS Controller through keyboard/mouse, although I can change the viewing angle of the camera. Any thoughts?

Yeah its due to gravity. So make sure your Gameobject on which the FPS Controller is attached to, is above your terrain.

figured it out...still can't figure out how to control the FPS control, but realized that gravity is making that controller drop out of the scene.

AND make sure your terrain (or mesh you're standing on) has a collider too.

Or just set your Y axis for the FPS Controller to zero