Font Scaling on Mobile

Hello Unity Comunity, after enought failed searches for this, i finally stopped by,
well my problem is, on the unity editor my fonts have a pretty nice size, they even scale according to the screen width and height.
the problem is, for some wierd reason this stops working when i build it on my android device.

here is all the code i used :

function OnGUI() {

	GUI.Label(Rect(10,10,100,50),"Money : "+Score.Money);

}

i also tryed this :

function Start() {

	
	guiText.text = "Money : "+Score.Money;
	guiText.fontSize = 32;

}

both methods work perfectly on the editor, but fail on the device.

any ideas?

Keep in mind that the scaling script is a whole another script, which i made because i also used it on gui texture elements!

DUDE ty man! you saved my life : D