Font Support for Multiple Languages in Unity

Hello,
Which fonts support these languages in Unity?

  • English
  • French
  • German
  • Japanese
  • Korean
  • Portuguese
  • Russian
  • Simplified Chinese
  • Spanish
  • Turkish
  • Polish
  • Italian
  • Dutch

You can import whatever fonts you want into Unity if they’re in the .ttf or .otf format. You’ll need to find fonts out there with the relevant characters in the glyph set. You can use the language filter on Google Fonts for that.

Hello,
I couldn’t determine what “fonts” specifically refers to, so I will reply assuming that you are using TextMesh Pro.
By default, English and other alphabets can be used, but some characters such as Kanji, especially unique characters from Asian countries and certain alphabet symbols, are not supported and may cause garbled text. (In the case of Japanese, Chinese, and other languages, ‘□□□□’ will be displayed on the screen unless the font is set to correspond to the language.)
I have tested this in the Unity6 environment, and among the languages you mentioned:

・Supported by default:
English, Italian, French, German, Portuguese, Spanish, and Dutch.

・Displayed but re-mapped characters:
Turkish and Polish (e.g., ğ, ş, ı, ą, ć, ę, ł, ń, ś, ź, ż).

・Re-mapped but can be supported:
Russian.

・Not supported:
Japanese, Chinese, and Korean.

If you want to use Japanese, Chinese, or Korean characters, you need to download the fonts and import them into Unity. Note that the character forms of Japanese and Chinese (traditional and simplified) kanji are slightly different, so use the appropriate font for each language.

[Recommended font download sites]
Google Fonts: https://fonts.google.com/