so in my 2d platformer whenever my running animation plays and I’m pressing the movement controls, the footstep sound will play which is good. But I don’t want it to play when I’m not touching the ground, or in the air.
@DanielDeveloper2009, you can tag all things you want to be ground or anything that is walkable and add a collider to the feet of your player then make it so that when your feet collider collides with the “ground” objects, it plays the walk sound.