About
I am a Unity Developer with 7 years of experience. I worked on both 2D and 3D games. I mostly developed Mobile, PC, and AR games. I have a deep understanding of C# OOP Design Patterns, Data Structures, and Algorithms. My biggest advantage is that I can deploy projects on various platforms, I do not specialize in a specific technology. As a freelancer, I worked on more than 50 projects throughout my career and I learned to adapt to new technologies in a relatively short time.
What will you get if you hire me
- Working full-time only on your project to ensure tasks are realized in the agreed timeframe.
- Daily reports and consultations about the project’s progress on-call or textual.
- Strong English proficiency (written and spoken) as I consider the communication of critical importance.
- Efficient, clean, and future-proof code with documentation if necessary.
- Agile development with a clear roadmap.
Contact
I only accept paid positions. Contact email: tomiczdarko@gmail.com
Skills
- C#, Swift
- Multiplayer Networking (Mirror, Photon)
- Git, TFS
- Code Debugging & Profiling
- Unity Editor Tools
- Game Systems - Inventory system, Character system, Object Pooling, Pathfinding, and others.
- AI (State Machine and Behaviour Trees)
- Serverless Services Firebase and AWS
- iOS and Android and Steam deployment
- Memory Optimization
- Procedural Generation
- Steamworks
- Blockchain & NFT (Moralis) & Metaverse
- Augmented Reality - ARFoundation, ARKit (Native, XCode).
- Facebook/Apple/Google API’s.
You will receive my Resume on contact.