[For Hire] Generalist, C# .Net Tech Art - 12 Years

I am a senior Unity and .Net developer with solid experience in 3D art creation and optimization. I know Photoshop, Cinema4D just as well as Unity for solid 15 Years.
By wearing many hats I can provide a one-stop solution for your interactive apps, such as video-games or web based product showcase. More recently I also expand into cloud computing and AI generation.

I have extensive experience with live apps for conventions and general corporate marketing apps, yet game development general C# development is also in my pool of interest.

What I can help you with

  • AR/VR, WebGl, Mobile
  • UI Toolkit, HTML, CSS, JS
  • Performance and rendering optimization
  • WebSocket, REST, Backends
  • Cloud (Azure), AI integration
  • Optimizing assets, 3D Modelling
  • Texturing, Materials, Shaders
  • Unity, Photoshop, Cinema4D
  • Video streaming, resampling

What you get
Reliability, quick and detailed responses, on-time delivery, upfront on expected quality and time-estimates.

CV on request
My Website
I may work onsite within Germany

Contact Me
contact@mcdevgames.com
https://www.linkedin.com/in/kevin-scheitler

Here is a small subset of work I was responsible for. Web-Apps are partially a bit outdated.


Copyright: Continental AG

Freudenberg Product Catalogue 2018

Continental Aftermarket Products

ASi-Arena - Virtual Convention 2021

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Updated this page, new project done, ready for more :slight_smile:
Currently I am more and more working with the Azure Cloud and AI integrations to extend my services.


Copyright: Continental AG

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More projects done, more time for more.
New things I learned and worked with: TypeScript, BabylonJS, 360°/180° Dome projection for planetariums with Unity, live voting (TED) for an audience with Reply Systems.
For a current project I recreate Legacy shaders in ShaderGraph and make simple Particle effects with shaders, as the Apple Vision Pro does not fully support particle systems and legacy shaders.

Just recently I did a little 360° walkthrough for the Meta Quest 3 for a Museum Live event in Berlin.
The Web Version was made with native WebGl with BabylonJs and was strongly optimized to reduce download bandwith: VR - Romanisches Café Berlin