[FOR HIRE][Paid] 5 Years EXP - Unity Programmer LF short-term and Long Term Projects(remote)

My name is Mario I am A Game Developer creating mobile and desktop games for around 5 years. I provide full game and app development including design and publishing to Apple Store and Google Play store. Platforms: Apple app store / Google Play Store / Web / PC(steam)

CONTACT
Portfolio: https://mario-gamedev.com/
Discord: silver91#3662
Email: marioantolovic0@gmail.com

My skills:

  • 5 years of experience in Unity
  • Unity 2D / 3D / C# /
  • I got experience with making mobile games - implementing ads and publishing them to play store
  • NPC Design Programming
  • User Interface
  • Unity Services Implementation
  • Prototyping (Core Gameplay for Rapid Iteration
  • Performance Optimization and Target Platforms
  • Unity Services Implementation
  • Git
  • Unit testing
  • I worked as a lead gameplay programmer on a prototype Dinosaur Survival Rpg game for Norian Games(you can dm me if you want to know more about the project)
  • Worked on online games using Mirror & Photon(Quantum)

Specialties: Game Programming:

• Gameplay Programming
• AI Programming
• Tools

My hourly rate:

  • Negotiable

History:

  • IT Academy 2015/16
  • Web Developer 2016-18
  • Unity Developer 2019-Today
  • Published 8 Android Games - 3 on ITCH IO - & 2 GITHUB
  • 7 Kickstarter Projects Completed
  • 22 Prototypes

PLUSH FIGHT LEAGUE

LOST IN PACE

STARFOX CLONE

Space 2D Platformer Metroidvania Style

ROGUE JESTER

LACROSSE 22

SNEK TOURNAMENT

ZOMBIE SHOOTING

Rest of the games you can check on my website

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Looking for work long term

looking for work discord : silver91

Looking for work! Bumping Thread

About Me
Hi, I’m Mario, a freelance Unity developer with 6 years of experience crafting mobile and desktop games. I specialize in delivering polished, optimized games for platforms like Apple App Store, Google Play, Steam, and Web. Whether you need a prototype, a full game, or specific features like multiplayer or ads, I’ve got you covered.

Contact
Ready to bring your game to life? DM me on Reddit or reach out via:

Skills

  • Programming: Unity, C# (favorite pattern: Flyweight for memory optimization)
  • Multiplayer: Mirror, Photon Quantum for seamless online experiences, Unity NETCODE
  • Genres: RPG, casual, action, puzzle, and more
  • RPG Systems: Combat, dialogue, enemy AI (behavior trees), quests, inventory, turn-based/grid-based battles, creating Abilities etc
  • Publishing: Full pipeline expertise for App Store, Google Play, and Steam
  • Optimization: Performance tuning for mobile and desktop
  • Extras: Ad integration (Unity Ads, AdMob), UI/UX systems, basic shaders

KEYPROJECTS:

  • Blood of Yamin (Steam): Programmed NPC AI and dialogue for a horror RPG.
  • Who Needs a Hero (Google Play): Built gameplay and ad integration for a casual RPG, 100k+ downloads.
  • Ardent Rise MMORPG : Similiar to WoW (not released yet)
  • Soul Fighters (Kickstarter): Developed multiplayer mechanics for a fighting game.
  • Riviera: The Promised Land (Steam): Optimized a JRPG remaster for modern platforms.
  • Lacrosse 22 (PC): Programmed core mechanics for a sports game.
  • StarFox Clone (PC): Recreated a classic with updated mechanics.
  • Match-3 Puzzle Games (Android/iOS): Delivered multiple mobile titles with ad integration.
  • Prototypes: Multiplayer FPS and 2D RPG demos (YouTube).

Rates & Availability

  • Hourly rate: (open to negotiation).
  • Available for short-term (e.g., prototypes, specific features) or long-term projects.
  • Flexible hours, fully remote.

Looking forward to collaborating on your next project!

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