[For Hire] Unity Developer | Game Programmer & Designer

Hello, my name is Blake Edwards. I am a Unity developer with ten years of experience in game development both as a freelancer and an independent game developer. I specialize in designing and implementing engaging gameplay systems across a variety of genres, including RPGs, Metroidvanias, and card games. I’ve successfully developed and delivered projects on PC, web, and mobile platforms, focusing on scalable and maintainable architectures.

Technical & Game Design Expertise

:small_blue_diamond: Gameplay Systems & Architecture – I have extensive experience designing and implementing gameplay mechanics, player interactions, and AI behaviors. My approach emphasizes modular, reusable systems that streamline development and iteration.

:small_blue_diamond: Unity & C# Development – I am highly proficient in Unity and C#, with a deep understanding of object-oriented programming, data structures, and performance optimization. I excel at writing clean, maintainable code that supports complex game logic and mechanics.

:small_blue_diamond: Game Design & Prototyping – Beyond programming, I have a strong understanding of game design principles. I rapidly prototype new mechanics, iterate on player feedback, and refine gameplay to create compelling and rewarding experiences.

:small_blue_diamond: Cross-Disciplinary Collaboration – Having worked with diverse teams, I bridge the gap between design, art, and programming to ensure smooth development and cohesive game experiences.

If you’re looking for a Unity developer who can contribute both technical expertise and game design insight, I’d love to connect! Feel free to reach out at blakee.gamedev@gmail.com to discuss job opportunities or collaborations.

I look forward to joining you on your game development journey!

Portfolio: https://bedwardsgamedev.wixsite.com/games

Github: https://github.com/BlakeEdwards8888

Itch: https://nomppie.itch.io/