Are you looking for a creative, passionate and reliable Unity game developer who can turn your exciting ideas into a working game? With 4 years of hands-on experience in Unity and C#, I specialize in building interactive experiences across a variety of game genres. Whether you need help with gameplay mechanics, 3D modelling integration, or other general aspects of the game development pipeline, I offer tailored solutions that fit your needs and elevate your project.
Why Work With Me?
4 Years of Development Experience: I’ve spent the past 4 years honing my skills in game development, working on a diverse range of projects—from indie games to more complex systems. This experience has given me a solid understanding of what it takes to create polished, engaging games from start to finish.
Unity & C# Proficiency: With deep expertise in Unity and C#, I can build and optimize everything from character controls to complex game systems. Whether you’re looking to create 2D or 3D games, AR/VR applications, or mobile games, I have the technical expertise to make it happen.
Solid Understanding of Game Design: I’m not just a coder—I understand game mechanics, player psychology, and balancing. I’ll ensure that your game is fun, engaging, and rewarding by applying sound game design principles that keep players hooked.
Full Pipeline Familiarity: I’ve worked with all stages of the game development pipeline, from concept to deployment. Whether you need help with game architecture, debugging, optimization, or integrating assets, I can step in at any phase to ensure smooth and timely delivery.
Collaborative & Transparent: Communication is key. I pride myself on clear, open lines of communication throughout the development process. I’ll work closely with you to make sure your vision is fully realized and that you’re informed at every stage.
Services Offered:
Unity game development (2D, 3D, mobile, VR/AR)
C# programming and scripting
Gameplay mechanics design & implementation
Game UI/UX integration
Performance optimization & debugging
Other requirements? Feel free to ask!
Whether you’re an indie developer, a startup, or a studio in need of extra support, I’m here to help take your game to the next level. If you’re looking for a developer who can not only code, but also collaborate on creative solutions, I’d love to chat about how we can bring your project to life.
You can contact me via email at cameron.g.rooney@gmail.com or through Discord at TheUsualCam. Reach out today, and let’s build something amazing together!
I hope this message finds you well! My name is Tucker, and I am currently working on an exciting game project that I believe could align with your expertise. I came across your profile and was impressed with your extensive experience as a Unity developer and c#. The game I’m developing is a 3D exploration and combat game where players hatch pets, battle monsters, and unlock new areas. The game has a progression system with multiple areas and increasingly challenging content, as well as a variety of unique and rare pets to discover. I’m looking for a skilled programmer to help bring this vision to life. Given your background in Unity and C#, I believe you could be a great fit for the role.
Here are some key points about the project:
The game will be initially free, with the goal of monetization through in-game items once it’s published.
I am seeking someone who is passionate about creating engaging gameplay experiences.
I work with a revenue-sharing model, where contributors will be compensated based on the game’s earnings once it’s released on platforms like Google Play Store.
If this project interests you and you’re open to collaborating, I would love to discuss more details with you. I’m also happy to provide any further information about the game’s mechanics and vision. Please let me know if you’re available to chat further about the project and how we might work together.
Hello,
I am seeking a part time resource to support running changes to our website that uses unity to create 3D rendered versions of trade show booths that we sell. We recently launched a new website: perspectiveseries.com in which we have a “booth builder” tool where site visitors can review different booths for sale and modify them in real time to add furniture, monitors, and more. This position would be responsible for making updates and/or adding new assets to the booth builder tool as needed. Below is a list of some of the details regarding what we need help with:
Importing and organizing new 3D models within a predefined Unity project
Ensuring models follow correct hierarchy and naming conventions
Exporting collections of models as .glb files for use in a WebGL viewer
Following established guidelines and processes (training provided)
Poly count optimization for use in Unity
This is a structured role with clear steps, ideal for someone comfortable with asset organization and simple Unity operations.
Experience with 3DS Max preferred
Experience with Vray (not mandatory)
This position would be “on demand” and paid by the hour. We would anticipate only 10-15 hours a month initially, but possible increases based on project needs.
Please reach out to me via email at mguillory@theexpogroup.com if you are interested in learning more. Thank you.