[FOR HIRE] Unity Junior-Middle Developer (AR/VR) with wide experience in programming

Hello everyone!
I’m programming since childhood (20+ years) but started studying Unity and C# about 4 years ago. Also had experience with Java (released a game but it was banned on Google Play:(), Kotlin and a little bit C++ on Arduino projects. And a lot of commercial experience with accounting databases.

In Unity I had some practice with light settings, particle system, terrain, ProBuilder meshes, shader graph, animations, UI elements, 3d audio, post-processing and more. I’ve implemented Unity Ads Monetization in my game.

I’m looking for a game developer programming role in an interesting project.

In my Unity Learn profile you can find all the skills I’ve learned (https://learn.unity.com/u/6013201eedbc2a3c362f89ad?tab=profile).

As a final project of my studying I made Rowboat Simulator game prototype. You can try it on Unity Play platform (Rowboat Simulator Prototype: Creative Core Pathway). You can also find this project on GitHub (GitHub - KylerQuinn/Boat_Simulator)

I also have a game for Android devices made with Unity. As a backend for storing high scores I use an ASP.Net app with Entity Framework to work with database. You can check this game on Google Play (https://play.google.com/store/apps/details?id=com.KrokodileMouse.BasketballPhoneKiller)

You can contact me via email: krokodilemouse@gmail.com.

I’m glad to show you my new project!
I’ve started to study VR in Unity, so I decided to put my Rowboat Simulator into VR. I made it for Google Cardboard or similar devices. The main goal was to create a control system that will work on devices that have no joysticks or other controllers.
GitHub link: GitHub - KylerQuinn/Rowboat_Simulator_VR
YouTube gameplay video:

I’m glad to introduce my new AR Basketball prototype!
YouTube gameplay video:

Portfolio website: https://krokodilemouse.com/